Head over to the Auto Shop and climb up the ladder to reach the roof on the backside of the building. Get over the yellow marker and take out your camera. Zoom in on the prep selling the tests and take a picture. Now head over to the gym and go over to the pool area. You must now head along the side of the wall and go up the stairs to reach the bleachers and stand in the yellow circle. Take a picture of the prep giving the test to the jocks.
Now exit the gym and climb the ladder to the left of the pool doors. Drop down in to the yard and take a picture of Mr. Hattrick and the prep talking. Now you must head back to Mr. Galloway and hand over the pictures. Hattrick will be fired. Head straight down the main street north to City Hall. Once you reach the steps climb them to the front doors and take a right to wrap around the building.
After the second ladder set you will find a rubber band if you haven't picked it up already. Climb the last ladder and perform the Tag times three. Once you have tagged the building climb down and get your camera ready to take a picture of it from the street. Avoid the cops and take a photo of your work, then head back to your dorms. Enter your room to talk to Pete and then you learn that everyone is angry with you.
You receive respect towards nerds, jocks, preps, and greasers. Once you can move grab the fire extinguisher first by the stairs leading down to the locker rooms. Now run over to Dan and put out the two fires so you can lift the wood off him. Start extinguishing the fire by the basketball hoop and then in the corner to rescue Mandy. Lift the other basketball hoop structure to save Juri. Put out the rest of the fire and Mandy will tell you the one responsible for this is in the locker rooms.
Head downstairs and enter the girls locker room to find a Townie plowing you over to escape. Use firecrackers when the rats are in groups and your slingshot when they are occasionally stopping.
Head over to the underpass by New Coventry and you will find Lola crying about Johnny gone missing. Head over to the asylum since some orderlies supposedly abducted him. Head around to the back where you snuck in last time and climb the tree once again to drop in the yard.
Sneak over to the bushes next to the buidling and wait for the Orderly to walk by so his back is turned to you and then head inside. Sneak past the Orderly in the receptions desk to enter the next door and move on in to Block A. Sneak forward in to the main area and wait for the two Orderly to stop talking and move on. Move accordingly to the left or right hallway so you avoid the second Orderly.
Sneak in to the recreation room and go past the sleeping Orderly on the couch. Open the next door and enter Block B once the Orderly on the right is looking away best when looking straight down. Head over to Johnny while staying out of sight to find out the dropouts set Johnny up. Sneak under the office window and over to the laundry room to change in to an Orderly costume.
Now head over to the Control Room to talk to the guard in there. Jimmy will tell the Orderly to take a break, head to the doors on the left and enter the control room.
Flip the switch and then follow Johnny to get out the back way. Once the cut scene starts head over to Block C's gate and lift it up to move on.
Make your way out to the back and finish the task. Once you take them down you will earn a new place to sleep and save. Don't forget to pick up the card in here if you are collecting them. You'll meet Zoe and she wants revenge on Mr. Head back in to town and go behind the hardware store to find some Bolt Cutters. When you hand over the cutters to Zoe you must run to three other port-o-potties and destroy them so Mr.
Burton has to use this one. Just run over to each pottie and smash it with your fist. Once all three potties are destroyed head back over to Zoe for your next task. All you have to do now is drive the lawn mower in to the pottie to send it falling down below. Someone stole the trophies so you must head over to the Greasers hangout to see what you can find out. When you reach the alley talk to the greasers to hear it was the Townies.
Head in to Blue Skies Industrial Park and enter the warehouse. Sneak down along the wall past the two Townies and head up the stairs to take a picture of them placing rats in the Library delivery crates.
Now you must head to the docks to rescue the trophies. Follow the Townies and keep your distance to the docks and take another picture of them with the trophies. Jump in the water and swim back over to the shore to reach the school and continue past to Old Bullworth Vale gym. Head over to the shipping warehouse and play a game with Zoe. Whoever smashes the most stuff wins. Work on the middle row first and then head in to the office to smash some more things.
Head upstairs to the second floor and take out all the plants. Now start climbing ladders and destroying the art work on the top of each scaffolding to earn the big bucks.
Head over to the office and activate the task. You are kicked out but are allowed to sleep in your dorm still until your mother is contacted. You must change in to your regular clothes. Pete tells you to go seek out Russell at his house in Old Bullworth Vale.
Head up to his garage door and Russell agrees. Jump on the Scooter and follow Russell. Avoid the cops if you don't have a helmet on. Once you make it to the Townies hideout watch the cut scene. Crawl under the fallen transformer and take down two more Townies.
Head up the steps on the right and activate the switch. Head back to Zoe and follow her to the next warehouse. Enter through the door and press the switch to open the gate. Follow Zoe once again to locate Omar, the man with the key to the plant. You will come to a locked gate, wrap back around and go around the train car. Activate the turn table and then move around the table to the next switch and move it again. Head down the alley and take down the two Townies. Now head up the ramp and take down two more Townies.
Head around the bend and press the button to activate the next two doors. Jump the fence where it is bent to catch up to Zoe and run through the next open door. While Zoe distracts the large group of Townies head around to the right and go up the spiral ramp to locate Omar.
Enter the chemical plant and use the keypad to open the door. When you see Edgar in the elevator turn to the right and descend the ladder. Drop down from the tanks and then crawl under the piping. Once you have crawled under the pipes you must balance across the pipe to the catwalk. Wrap around the catwalk and descend the ladder. Blanance across another pipe to the other side and descend the ladder over here to start the fight.
Use the shielding to block Edgar's large pipe so he tires out, then start to punch him. When his health reaches yellow he will run through the gated door and go down the stairs. Wait for the steam to stop pouring in and follow him. In this next part you must grab a pipe off the side and beat him down quickly to win.
Once it is complete you will have respect towards the Townies. You must get Russell out of the Meat factory where he's been hiding from the cops ever since you broke in to the chem plant.
Head back in to the industry area and wrap around to the right keeping away from the cops. Enter the meat factory and talk to Russell. You will both take off down the street and activate another cut scene.
Back at the school you must now hunt down all the faction leaders and take them down to bring peace back to the area. Enter the Girls Dorm to take down Johnny and two of the greasers. Nw head over to the Library to take down Ted and the jocks. Then make your way to the Harrington House to take down Derby and his two prep friends.
Finally head down to the gym to take on Earnest and the nerds. Now that the leaders are taken care of you must meet up with Edgar inside the school. Watch the cut scene and then start the last real task. When you chase after him on the ladder you must dodge the blocks by moving left or right to get out of the way. Make your way to the top and dodge around the falling bells. Now beat the crap out of Gary as you fall from platform to platform and watch the ending cut scene. As you progress through this class you will earn weapon reloads in your hideouts.
You must avoid the erasers, scissors, and exploder in the middle on the last level. Try to make some pretty decent sized boxes as to avoid being hit by the enemies. Below are the answers to each class, just spell them out and pass the Passing Percentage to move on. When you are in wrestling class you will learn how to use new moves used in fighting and upgrade your accuracy on ranged weapons. First Grapple and then headbutt by holding Square. Next move grapple and then do a three hit charge combo on him.
Once you have learned the new moves you can defeat him to unlock them. You start off having to quickly press Triangle to steal the ball. A really easy way to get the other team is to jump and throw while in mid-air. When the other team has the ball you can bring up the instructions menu temporarily so when the ball hits you it won't register if it gets to difficult for you. First grapple and then takedown with Circle. Once you perform this you will learn to dismount with X, pull them up with triangle, and knee drop with Circle.
Unlike Chemistry you must now rapidly press the button until it leaves the screen and rotate the analog sticks. It seems best to start the rotating as quickly as possible unlike the normal buttons.
Always keep it all the way against the ring so you are rolling it along the controller. Always start exactly how it started in either the 12 o'clock or 6 o'clock position. All you have to do is go to class to get an assignment and then you must adventure around the world looking for specific things to take pictures of. Once you have all the required pictures you must then make it back to class before the timer runs out. Above the main entrance to the main campus building 2. By the Girls' dorm on the archway 3.
Above the shop class door 4. Above Harrington House 5. Head around campus and locate any student. Equip your camera and hold L1 to target the student. Zoom in with the directional buttons and get a headshot of three students, return to the class to turn in the assignment.
Unlocks the ability to take pictures of students for the yearbook. Filling out the year book earns you another prize. Head over to New Coventry and search for either dogs or hobos and take there pictures when the box in first person view turns green.
When you get the required amount head back to class and turn in the assignment. Unlocks larger photo album to hold 15 photos. Main school building 2. Bullworth Dam, take by getting on the bridge connecting Old Bullworth Vale and the town of Bullworth. Old Bullworth Church. This is located inside the cemetery at the northern section of the map. Beach Lighthouse, you can get this building as your first secondary living quarters. Main carnival gate with the ferris wheel in the background.
Unlocks the digital camera which allows you to take color photos. Once you get to the carnival head around to the back and over to the right to reach the second half of the carnival.
Near the back of this section will be the freak show tent. Enter it and get out the camera. Take pictures of each freak having a total of six pictures. Once you have all the photos head back to class. Unlocks double ticket rewards from the carnival games. On the roof of the Auto Shop, use the ladder inbetween the buildings. In the basement of the main school building, get it during the "Help Gary" task.
Go in the alley between the northeastern most buildings in New Coventry. In the alley when you get the sedatives for Edna during "Cook's Crush". Along the path over the dam you ride on when chasing The Klepto in "Comic Klepto". In order to use your best bike from Shop class you must ride it up to the sign so it is the last bike you have rode.
Inside the Boys Dorm down the hall to the south. Inside the Boys Dorm by the door to the recreation room. Inside the Boys Dorm down the hall to the north.
Inside the Boys Dorm by the exit. Outside the Boys Dorm entrance. Outside the Girls Dorm entrance. Outside the entrance to the main school building. Inside the main school building, at the base of the stairs. Inside the main school building, on the first landing. Inside the main school building, on the west side by the pillars on the first floor. Inside the main school building, by the Staff Room.
Inside the main school building, on the east side of the second floor along the wall of lockers. Inside the main school building, in the cafeteria next to the steps to exit it. Inside the main school building, in the cafeteria on the west wall.
Inside the main school building, in the cafeteria on the south wall. Outside the Library door. Outside the entrance to the Auto Shop. Next to the Bull fountain. Outside the Harrington House. In the side yard of the Harrington House. On the side of the Gym building.
On the side of the Pool building. Outside the Boys Dorm to the left of the entrance in front of the building. Outside the Boys Dorm to the right of the entrance in front of the building. On the path to the Boys Dorm room.
On the path to the Girls Dorm room. Outside the Girls Dorm to the left of the door. Outside the Girls Dorm to the right of the entrance in front of the building. Right before entering the west parking lot to the left of its entrance.
Behind the main school building before heading down the path to the fountain, on the right. Behind the main school building before heading down the path to the fountain, on the left. On the east side of the main school building. On the south side of the Boys Dorm building wall.
In the principles office right in front of the counter as you walk in to the room. Inside the Boys Dorm go north down the hall to the couch. Go up the stairs towards the main building on campus and go all the way to the right to reach the railings in the corner. On the south side of the Girls Dorm building behind the side door. In the Girls Dorm on the second floor in the bathroom stalls.
In the Girls Dorm on the second floor in the corner by the railing over looking the first floor. In the shower of the girls changing room at the Gym. To the west of the main school building you will find an abandoned old rusty school bus, use the door and go inside.
At the south east corner of the parking lot west of the main school building with the abandoned school bus. In the Cafeteria go behind the counter where the cook is and go to the small storage room to the south west. On the second floor of the library between some bookshelves. In the green water of the bull fountain found to the south of the school building.
Go to the little yard by the Harrington House and climb the east wall in here to find an old path that it is sitting on. West side of the football field up by the building. Just to the right of the Gym's main door.
Inside the open garage at the Auto Shop, have to go around the side of the building and then turn back to the north to get in. Climb the ladder to the left of the Pool doorway and drop down the other side to the east. Search on the east side right where the path opens up larger. During the "Help Gary" mission in the basement room where you learn to crawl under the fence near the live wires.
During the "Help Gary" and "Russell in the Hole" tasks you can go down a path to the north west and grab a Rubber Band by some rubble.
Only accessible after you complete "Lola's Race". Head out of the school parking lot and turn left down the trail. Smash through the large mine shaft by punching through it on your bike and find one laying on the ground half way inside.
Exit the tunnel from 21 and turn left, head back up the trail a little bit and then turn to the right to find a large fallen tree you can cross. On the log in the middle is another rubber band.
Only accessible during and after "Stronghold Assault". As you take the back way to the Observatory jump over the second low make-shift fence to find it in the middle of the field. After 23 head through the narrow passage to the south and look to your left at the closed mine entrance for it on the ground. North of the Bullworth University main gate on the dirt path leading to the north.
At the end of the main dock overlooking the large lake. On the little beach just west of the school. Wrap around the southern large island in the lake and you will find a ramp on the west side to cross some logs. At the end of the path on a little higher ledge is the Rubber Band. Swim to the west beach on the lake by the Carnival and go through the cave to cross a log to the small piece of land.
Go inside the Freakshow attraction at the Carnival to find it in front of the tattoo man. In the alley to the left of the movie theater. On the east side of the prep boxing building. On the large beach at the north end right before the dirt path.
Inside the Aquaberry store. In the planter with the trees to the left of the Aquaberry store. In the grass behind the fence of the Fast Food Burger place. On the dirt path just to the west of the Bike Shop. On the overlook outlooking the Beach House and Carnival. Behind the south eastern most house next to the ramp. The house across the street from Tad's house you will need to find the missing gate section to the right of the main gate.
Jump over the fence and crouch under the grating to enter the yard. Jump the fencing to the right of the porch and look under the pine tree. In the kazeebo at Tad's house, get it during or after "The Eggs" task. In the basketball court near the north west corner of town.
On the east side of the northern house with the fountains in the front yard. In the north part of the retirement home under the bridge. In the kazeebo in the center of In the north east corner of Bullworth Vale Gardens. In the park by the lawn mower job, along the railing with the bike jump. Exit the Bullworth Vale Gardens to reach the eastern road just outside it and head to the north intersection.
Take a right down the next street and look inbetween the houses on the south side, it is closer to the eastern house. In the cemetary go to the back and jump the broken wall to the old chapel and run around to the front of it, look to the right of the front door.
Across the river in the Town of Bullworth look on the roof of the gas station. Across the river in the Town of Bullworth look in the alley behind the bike shop on the north side.
Across the river in the Town of Bullworth go north of the clothing store to the next store, its outside by the sale sign. Across the river in the Town of Bullworth go to the statue in front of City Hall. Across the river in the Town of Bullworth go to City Hall and turn left as you approach the entrance up the stairs and climb up on the lawn to find it on the west side. Across the river in the Town of Bullworth go to City Hall and head up the steps to reach the front.
Turn to the right and run around to the back of the building and climb the ladder to the roof. Once you get up there you will need to jump up on the next roof piece and then head up a second ladder to locate the rubber band.
Prep Boxing Building, second floor get it during the fight with Derby. In the basement of Dragon's Wing Comic store once you complete "Nerd Challenge" and have access to the bedroom. Go behind the abandoned theater and climb the ramp. Cross the board to the other side and ascend the ladder to the roof of the clothing store.
Once on the roof make a running jump to the roof of the abandoned theater to reach the rubber band. Next to the sign in front of the Yum Yum Market. Head north from 58 to the next building with the bus stop and find it in the alley behind the building. To the right of Blue Balls Pool hall in the side alley.
To the south east of the bike garage next to the trailer home. Go in the alley between the northeastern most buildings. Head around the dirt path wrapping up north to the west and you will eventually come to the train tracks. Now search near the middle of the southern fence just before the train. From 63 head south down the train tracks all the way to the end. Only accessible during and after "Galloway Away".
Get in to the asylum and sneak around to the entrance gate. As you enter the Industrial Park turn right in to the trailer park and go to the tattoo trailer to find it just to the right of the door. Leaving the trailer park as you head south down the street look next to the bus stop on the right side of the road to locate a rubber band by the crates. Look across the street from 67 and go on the porch of the house with the couch.
South of Emergency Medical Center at the south west exit of the trailer park go across the street to see an enclosed area.
Jump over the barrier on the left side to get in. From 69 head south and look to the east for an open train cart to hop through. Right on the other side look by the stacked containers. Head west and go under the train tracks to reach the docks. Make your way north and move around the gated area with the rubber band in it. Take the path north and wrap around the building to the east and then south.
Eventually you will reach the enclosed area, press the button on the wall to activate the locked door. From 71 head north more and you will have to cross a bridge on your left. Visit our Curriculum Guide to find games and activities to meet your classroom's curriculum needs for Math, Science, Language Arts, and Social Studies. This quick guide contains content descriptions and grade level suggestions for all of the educational activities on PrimaryGames.
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